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Witcher rise of the white wolf mod2/25/2023 We put all of our focus into the game on PC for that reason we felt that if we split our efforts across multiple platforms, we wouldn't be making the best game possible. CD Projekt's Tom Ohle and Mateusz Kanik help fill in the gaps below: GB: Did you originally intend to port The Witcher over to the Xbox 360 and PlayStation 3, or was this an opportunity that only presented itself after the game's success? Tom: We'd always wanted to bring The Witcher to consoles, but only if we could make sure it was really good and could stand up to the best RPGs on those platforms. However, not much information was given about what changes and additions would be made to The Witcher: Rise of the White Wolf and whether or not those same tweaks would wind up finding their way to the original PC version. With the amount of success CD Projekt has (rightfully) enjoyed after releasing The Witcher on PC, it really didn't come as too much of a shock when the company announced their intentions to port the game over to the Xbox 360 and PlayStation 3.
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